Project 1: eCLOUD
by Aaron Koblin, Nik Hafermaas, Dan Goods
Using liquid crystal panels, Processing and real-time weather data, the team built a virtual cloud that visualized current weather conditions in several cities around the world. At first glance, the piece looks like static sculpture. If visitors pay attention, they start to notice the changing opacity of the hanging glass panels.
A display kiosk nearby shows a 3d animation of the entire piece, along with the weather data thats driving the current visualization. One of the reasons the piece works so well is its location in the San Jose airport; travelers seem to always be concerned with weather conditions.
Project 2: The Bay Lights
by Leo Villareal
by Aaron Koblin, Nik Hafermaas, Dan Goods
Using liquid crystal panels, Processing and real-time weather data, the team built a virtual cloud that visualized current weather conditions in several cities around the world. At first glance, the piece looks like static sculpture. If visitors pay attention, they start to notice the changing opacity of the hanging glass panels.
A display kiosk nearby shows a 3d animation of the entire piece, along with the weather data thats driving the current visualization. One of the reasons the piece works so well is its location in the San Jose airport; travelers seem to always be concerned with weather conditions.
Project 2: The Bay Lights
by Leo Villareal
This is a beautiful example of computation and physical output at a very large scale. The artist lined each cable of the Bay Bridge in San Francisco with individually addressed LED strips. He then wrote software that generates natural looking patterns across the thousands of LEDs. Although it's not directly interactive, the natural movements of the lights invites viewers to think about technology in new ways; something that is important for a tech-obsessed culture the Bay Area.
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