By: Adam
Ben-Dror, Shanshan Zhou and Joss Dogget
Keywords: computer vision, mechanical control, servo motors
Pinokio
lamp is an interactive device based on traditional desk lamp. By inserting a
camera and several servo motors and using computer vision and mechanical
skills, it can detect peoples' behaviors and achieve an interesting interaction
between human beings and home furniture.
I like
this project very much not only for this practical implementation of the Pixel Lamp, but also for its idea to make our daily devices to be
interactive. By modifying traditional furniture, this creative device infiltrates
the interaction between people and objects into everyday behaviors. In this case, a
desk lamp acts as not only a tool, but also a friend or a smart creature who
can think and move. I love this idea of making computing invisible and applied computing into life, since we spend most of our time dealing with daily affairs and objects.
Project 2: Magic Finger (2012)
By:
Autodesk Research
Keywords: micro camera, optical mouse sensors, computer vision, magic finger tag
Magic
Finger is an instrument worn on the fingertip as an always available input
device. By inserting an optical mouse sensor and a micro RGB camera, Magic
finger could sense the different surface of materials and the movement of hand;
and thus provide a lot of interesting applications during our daily life.
Similar
to the Pinokio Lamp, I love this project for its interactions with everyday
things. Instead of rebuilding existing objects, a wearable device is attached for people to communicate with daily objects. With a good design, wearing this device may be just similar to putting on a normal ring or fingertip. Therefore, we can naturally turn these computing service into part of our daily life. Also, I appreciate this project’s
application scenarios, not only designed for personal stuff convenience, but also as an
efficient tool to provide services among multiple people.
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